![]() Blood music belongs in Blood! The only Doom music that exists is at the title screen. The mod’s soundtrack? It consists mostly of music from the game Blood! It doesn’t fit well with the rest of the mod, and it doesn’t belong in this mod, period. Oh yes, there are also Quake sounds with their volumes jacked up, making them rather unpleasantly sounding to hear. You have Imps making strange crying sounds at times, Shotgun Guys sound like Shadow Warrior sumos, Cacodemons making Coolie ghosts sounds whenever they fire projectiles, Pain Elementals with regular Coolie sounds, and other types of nonsense sound-wise. Almost ALL the enemies make nonsense sounds besides the Doom sounds that were used. Oh yeah, did I mention that Doomguy in this calls every dead space marine a “mariner”? ![]() Keep in mind this was in a time where the Doom Comic wasn’t as viral as it is today, so no hearing Doomguy saying “Rip and Tear!” or “Here comes the night train!” for example. They are unwitty, and also dumb sounding. Doomguy in this has dumb one liners ranging from “Watch this little thing spitting fire!” to “Imps give me gas”. Of course, this was meant for regular Duke Nukem 3D (Atomic), but nowadays, you can’t run such a thing in windows without the aid of Dosbox or other virtual PC applications. Nevermind the fact that if you want to run this with Eduke32, you’ll have to extract it to a subdirectory, then rename the con files to their proper ones. Duke Meets Doom, created by Oddeye.Īt first sight, it looks like it could be promising, but as soon as it’s start up, it starts going downhill, pretty fast. ![]() One such mod I’m going to look at today is one for Duke Nukem 3D. ![]() Unfortunately, there have always been problems in succeeding on that regard. It’s no surprise that people want to bring the awesomeness that is Doom to other games. ![]()
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